Human: Fall Flat ist ein eigenwilliges, physikalisch korrektes Open End-Spiel für Rätselfans und Entdecker. Dein Ziel ist die Flucht aus surrealen, schwebenden Traumwelt. Deine einzigen Hilfsmittel sind dein Verstand und die Physik.
Complete "Water" diving feet-first
Complete "Water" diving head-first
Complete "Power Plant"
Complete the game start-to-end in one run
Fall and respawn once
Stand on the head of the statue in the intro
Take a big shortcut in the level "Mansion"
Place 5 pieces of debris in a dumpster
Align a flipped bench with a wall
Jam a door and go through it in "Carry"
Stack all 4 boxes in the level "Carry"
Use the rope to go above the abyss in the level "Mountain"
Get rid of the speaker set in "Mountain"
Collect all gems into a pile in "Mountain"
Use the window on your left instead of smashing the wall in "Demolition"
Unleash the boulder gate in "Demolition"
Break 4 walls without using any gadgets in "Demolition"
Launch yourself with the catapult in "Castle"
Ring the castle bell in "Castle"
Zipline from the church tower in "Castle"
Parkour fluidly from the alley to the blacksmith in "Castle" without touching the ground.
Use the row boat to get to the cargo ship in "Water"
Enter the dock with the ship backwards in "Water"
Light up the lighthouse in "Water"
In "Water", get out of the water in 100ms to avoid drowning
Don't get wet while surfing down the mountain in "Water"
Short-circuit the wires in "Power Plant"
Feed an appliance with power from 3 batteries in "Power Plant"
Deliver 10 pieces of coal to the main island in "Power Plant"
Steal the battery from the statue in "Power Plant"
Respawn 100 times
Jump 1000 times
Carry objects for a total of 1000m
Drown 10 times
Use any of the boats to travel 1km
Use any of the ground vehicles to travel 1km
Ride 50m in a dumpster
Climb to the top of the tree with the birds nest in “Aztec”
Walk on the rolling ball to bypass a puzzle in “Aztec”
Pass the pendulum obstacle course in 60 seconds in “Aztec”
Climb the Clock Tower in 40 seconds in "Dark"
Hold on to the EXIT lid after you flick the switch in "Dark"
Complete "Dark" without moving any planks that are barring doors