Patch 1.2: Das sind die neuen Gear-Sets in The Division
So sehen die neuen Gear-Sets in The Division aus.
The Division wird morgen auf Version 1.2 hochgepatcht. Neben einigen Verbesserungen, die dem Spiel zugute kommen werden, glänzt der Rollenspiel-Shooter dann auch wieder mit neuen Inhalten fürs Endgame. High-Level-Farmer freuen sich beispielsweise auf neue Gear-Sets. Die hat Ubisoft jetzt im Detail vorgestellt.
Hunter’s Faith – Long range
2) 20% Marksmen Rifle critical hit damage
3) 20% Damage to elite
4) Every time you land a shot depending on the distance to the target, it will give you Damage Resistance against enemy weapon damage – you can go above 75% Damage Mitigation. The additional armor disappears after one bullet hits you
Lone Star – DPS
2) 100% Ammo Capacity
3) 1000 LMG Damage
3) 1000 Shotgun Damage
4) Every time you holster a weapon it will automatically be reloaded
Final Measure – Defensive
2) 50% Exotic Damage Resilience
3) 15% Protection from Elites
4) When you you damage a player or an NPC with a grenade, you get a defuse buff, that allows you to defuse enemy grenades. When you defuse an enemy grenade it also gives you a grenade. (Also works with mortars in Falcon Lost)
Predator’s Mark – Support
2) 20% Optimal Range
3) 800 Assault Rifle Damage
3) 700 Pistol Damage
4) Every time you hit 10 Bullets without switching the target, will apply bleed to the target. The bleed damage will be 100% of the damage already done by the bullets
Source: http://www.vg247.com/2016/05/23/the-division-1-2-update-new-gear-sets-detailed/