Update für American Truck Simulator skaliert Karte und erweitert Straßennetz
ATS-Gamer werden zukünftig wohl eine Kaffee-Infusion benötigen, denn das Streckennetz in der Truck-Simulation wird mit dem neuen Update skaliert, erweitert und einfach besser! Die Skalierung der Weltkarte macht den American Truck Simulator insgesamt realistischer. Denn sämtliche Strecken ähneln jetzt noch mehr den echten Vorbildern in den USA. Als neue Stadt hat SCS Software das Örtchen Santa Maria aus dem Boden gestampft. Andere Orte, Straßen und Kreuzungen sind darüber hinaus überarbeitet oder erweitert worden. Was kommt als nächstes? Eine Umsetzung von New York? Jedenfalls heißt es jetzt: "On the road again!".
Vergleich der alten mit der neuen Karte.
Die Haupt-Features der neuen Karte im ATS
- Scale 1:35 → 1:20 – 1,75x larger map
- Hundreds of miles of new longer roads
- A new city - Santa Maria
- Completely reworked city – Oxnard
- Reworked road system topology:
- New Interstate I-580 and I-80 connections
- I-5 near LA topology corrected
- I-5 Redding topology corrected
- New stretch of CA-101
- Correct interstate junctions - no more same level crossing, freeways exiting on itself, etc
- 28 reworked or new junctions - most notably - Reno, San Francisco, San Diego, L.A.
- 6 new custom rest areas – truckstops
- More accurate height profiles - new steeper climbs and descends
- Famous recognizable landscape landmarks: Donner pass, Grapevine, Kumeyaay highway, Picachio peak, Humphreys peak, Cajon pass
Die Patch-Notizen zum Update
Main features
- Map rebuilt in 1:20 scale
- Upgrade Shop and Truck Browser Search Tool
- New chassis options (6x2 & 6x2 Midlift)
Game
- Adjustable interior FOV per truck
- Weigh station UI behavior made more real
- Truck repair/refuel performed by hired driver cost money, included in logs
- Added informational dialog showing when game detects upgrade or downgrade
- Added pounds + short tonnes as weight unit option
- Add possibility to buy driver and co-driver plate in truck dealer
- Online job offer: Replaced refresh button with browse jobs
- Better trailer air pressure simulation
- Low air warning should only be active with running engine
- Parking brake mechanical safeguard on low air added
- Revised rolling resistance computations
- Hired driver use same math for eco skill as player
- Added selector modes to shift layout, correct detection of split shifts (advanced mode)
- Adaptive shifting logic improved
- Mod manager: Added link to load game screen in case game crashed and user has at least one mod activated
- Mod manager: Added possibility of setting profile by name and by user profile pointer
- Mod manager: Added dlc dependency list to mod manifest
- Prevent to AI trucks disappearing in players view
- Tweaked traffic spawn frequencies
Mods
- Changed map parameters (climate_profile, map_data)
- Moddable interior camera zoom parameters. (speed, factor)
- 1 degree rotation on Ctrl + R, 90 degree rotation on Home
- Merged editable sign and sign dialog
- Refresh sign template and its model from content browser
- Added letter-spacing to sign editor
- Store content browser navigation history
- Support for day/nigh effect switching and child hookups for lod_model_hookup_u
- Undo of veg sphere manipulation