Survive the fall
Finish the tutorial
Escape the Elfburrow
Master your first day of school
Finish the cleaning tasks of the headmaster
Make the library reappear
Free the school of kobolds
Get Nate sobered up
Hit all the symbols in the Drunken Punch minigame
Steal the lamp and flee
Receive the key to the city gate
Build your own golem
Mix the magic ink
Ask the right math problem at the first go
Animate your golem
Escape despite the surprising twist
Restore the electricity
Strengthen a friendship
Bring back a friend
Help the zombies with the slate production
Illuminate the dark cave
Free your leader and your noble steed
Find Rémi and learn more about Wilburs staff
Fulfill the oracle's wishes
Free your team mates
Obtain the Spark of Life
Obtain the Red Pirate's compass
Obtain the Book of the Dead
Win the battle, but not the war
Obtain the ghost detecting device
Chase off the spider in the Darkwood
Beat the Fear
Turn Timmy back to normal
Invoke the arch mage
Return unscathed from the castle
Prevail against evil
Finish the first chapter in normal mode.
Finish the first chapter in hard mode.
Finish the second chapter in normal mode.
Finish the second chapter in hard mode.
Finish the third chapter in normal mode.
Finish the third chapter in hard mode.
Finish the fourth chapter in normal mode.
Finish the fourth chapter in hard mode.
Finish the fifth chapter in normal mode.
Finish the fifth chapter in hard mode.
Open the captains little chest.
Annoy the orc bounty huntress.
Break the conveyor belt.
Distract the critter cook.
Show Layla the stars.
Make a penguin cocktail.
Convince Cornelius to lock himself up.
Scare Petra away.
Join the Black Guards.
Find out the machinists dirty little secret.
Manipulate the pictures to empty a frame.
Paint the picture correctly at the first try.
Catch Ma'Zaz in a trap.
Find the best disguise for Critter to enter the sanctuary.